eBook[PDF]

eAn Introduction to Cyberpsychology By Gráinne Kirwan, Irene Connolly

$27.00
Secure checkout
Instant digital download
PDF document

Document details

Pages
427
File size
3.65 MB
Format
Digital PDF
Category
eBook[PDF]
About this ebook
An Introduction to Cyberpsychology by Gráinne Kirwan, Irene Connolly, Hannah Barton, and Marion Palmer is a foundational academic textbook published by Routledge as part of the British Psychological Society (BPS) Core Textbooks Series. The book offers a comprehensive guide to understanding how humans interact with technology, the internet, and virtual environments. [1, 2, 3, 4, 5]
Core Themes and Structure
The textbook is divided into four main pillars designed to build a student's research and analytical capabilities: [1, 2, 3]
  • Research Methodologies: How to ethically and effectively study online human behavior.
  • Social Online Psychology: Analysis of digital identity, online dating, impression management, and group dynamics.
  • Practical Applications: Cyberpsychology's role in education, consumer behavior, and the modern workplace.
  • Technological Psychology: The impact of advanced systems like artificial intelligence, virtual reality, and gaming. [1, 2, 3, 4, 5]
Key Learning Features
The textbook is highly optimized for academic courses and contains dedicated student resources: [1]
  • Focus Boxes: Case studies in every chapter providing deep dives into specific internet phenomena.
  • Expert Interviews: Insights from working professionals using cyberpsychology in the real world.
  • Critical Evaluation: Frameworks to help students design their own tech-focused research projects. [1, 2, 3]
Key Updates in the Second Edition
The updated second edition addresses critical shifts in the modern digital landscape: [1, 2]
  • Screentime & Gaming: Expanded data on screen habits, mental well-being, and Internet Gaming Disorder.
  • Older Adults: A brand-new chapter analyzing how aging populations navigate and adopt emerging technology.
  • Emerging Tech: New developments regarding AI companionship and consumer-grade virtual reality headsets. [1, 2]

File included

PDF
tmpphp25ZfCw 3.65 MB

Topics